![]() ![]() So, if they manage to run MacBugs in QEMU, for sure it will also run Bluebox, allowing the OS to boot full to desktop. Plays under SheepShaver, but you get NO QuickTime video at all, which sort of ruins the game for the young ones. The installer has issues running under Classic (on OSX 10.3.9) - but it runs fine in OS9 (and in SheepShaver OS8.6 albeit very, VERY slowly even on my Mac Pro). MacBugs uses almost the same facilities that BlueBox. 4x CD-ROM 16MB Graphics RAM Turn off AutoPlay on your CD/DVD drive. Probably QEMU CPU/MMU emulation is still not good enough to run the BlueBox environment. Is also said that the Bluebox makes use of PPC/MMU rare instructions and chip facilities to speed up the emulation. ![]() ![]() That explains why the OS stops very early in the boot process. MacOS9 still has a lot of 68k code, not only running at high level, but also running at low level, in drivers, extensions and toolbox firmware device managers. Legacy VMInit task is responsible to initialize the BlueBox environment, the emulator were all the 68k code built in these older OS versions runs. I just got something interesting while i was comparing the log screenshots that you got from OS9 Nanokernel debugger running in QEMU, vs the log that some dude got from running the same debugger log in a real Mac that boots full from desktop.
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